Lylla the Crafty
Female Anarchic Doppelganger Monstrous Humanoid 4 / Barbarian 16
Chaotic Neutral
Representing Stefanie
Strength 18 (+4)
Dexterity 15 (+2)
Constitution 14 (+2)
Intelligence 17 (+3)
Wisdom 19 (+4)
Charisma 15 (+2)
Size: Medium
Height: 5' 8"
Weight: 170 lb
Skin: Light
Eyes: Green
Hair: Blonde; Straight
Total Hit Points: 166 [includes toughness x5]
Speed: 40 feet [barbarian]
Armor Class: 19 = 10 +3 [studded] +1 [light wooden] +2 [dexterity] -1 [vulnerable] +4 [doppelganger]
Touch AC: 11
Flat-footed: 19 [uncanny dodge]
Initiative modifier: +3 = +2 [dexterity] +1 [fire heritage]
Fortitude save: +15 = 11 [base] +2 [constitution] +2 [great fortitude]
Reflex save: +11 = 9 [base] +3 [intelligence] -1 [detached]
Will save: +14 = 9 [base] +4 [wisdom] +1 [detached]
Attack (handheld): +21/+16/+11/+6 = 20 [base] +4 [strength] -2 [noncombatant] -1 [reckless]
Attack (unarmed): +21/+16/+11/+6 = 20 [base] +4 [strength] -2 [noncombatant] -1 [reckless]
Attack (missile): +22/+17/+12/+7 = 20 [base] +2 [dexterity]
Grapple check: +20/+15/+10/+5 = 20 [base] +4 [strength] -4 [noncombatant]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
100 lb. or less
101-200 lb.
201-300 lb.
300 lb.
600 lb.
1500 lb.
Languages: Aquan Celestial Common Xeph Elven Dark_Elf_Silent Gnome Infernal Undercommon (? 2 more)
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Kukri [1d4, crit 18-20/x2, 2 lb., light, slashing]
Spiked Armor [1d6, crit x2., light, piercing]
Light Spiked Shield [1d4, crit x2, light, piercing]
Scythe [2d4, crit x4, 10 lb., two-handed, piercing or slashing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Light Wooden Shield [+1 AC; check penalty -1; hardness 5; hp 7; 5 lb.]
Feats:
Acrobatic
Agile
Alertness
Combat Expertise
Dodge
Endurance
Great Fortitude
Improved Critical x5 Weapon(s):
Improved Unarmed Strike
Mounted Combat
Persuasive
Point Blank Shot
Power Attack
Antipsionic Magic
Mental Resistance
Mind Over Body
Open Minded x5 [add 25 extra skill points by hand]
Psionic Affinity
Psicrystal Affinity [psionic]
Fire Heritage
Dragon Hunter
Sense Weakness
Subduing Strike
Skill Focus (Move Silently)
Skill Focus (Sense Motive)
Skill Focus (Spellcraft)
Skill Focus (Survival)
Skill Focus (Know Psi)
Skill Focus (Psicraft)
Noncombatant [flaw]
Vulnerable [flaw]
Quick Retreat [flaw; hand-edit as needed]
Spell Focus (Conjuration)
Toughness x5
Two-Weapon Fighting
Urban Tracking (Unearthed Arcana / Eberron)
Other Feat 8 [hand-edit as needed]
Weapon Focus x6 Weapon(s):
Empower Spell
Maximize Spell
Silent Spell
Widen Spell
Insightful Reflexes
Enduring Life
Azure Toughness
Cerulean Reflexes
Incarnum Spellshaping
Midnight Metamagic
Good Karma +1 luck reroll/day
Magical Fortune +1 luck reroll/day
Make Your Own Luck +1 luck reroll/day
Sly Fortune +1 luck reroll/day
Victor's Luck +1 luck reroll/day
Aberration Blood: Segmented Eyes [aberrant]
Darkstalker
Inhuman Vision [aberrant]
Ocular Spell
Quick Recovery
Starspawn [aberrant]
Warped Mind [aberrant]
Traits:
Cautious
Detached
Farsighted
Focused
Polite
Reckless
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 3 = +3
Balance Dex* 9.5 = +2 +5.5 +2 [agile]
Bluff Cha 8 = +2 +2 [persuasive] +4 [doppelganger]
Climb Str* 7 = +4 +3
Concentration Con 18 = +2 +15 +1 [focused]
Craft_1 Int 6 = +3 +3
Craft_2 Int 3 = +3
Craft_3 Int 3 = +3
Diplomacy Cha 1 = +2 -4 [aberrant] +2 [sense motive] +1 [polite]
Disguise Cha 17 = +2 +15 +4 [doppelganger] -4 [aberrant]
Escape Artist Dex* 4 = +2 +2 [agile]
Forgery Int 3 = +3
Gather Information Cha -1 = +2 +1 -4 [aberrant]
Heal Wis 4 = +4
Hide Dex* 3 = +2 +1
Intimidate Cha 4 = +2 +2 +2 [persuasive] -2 [polite]
Jump Str* 12 = +4 +2 +2 [acrobatic] +4 [speed 40]
Knowledge (arcana) Int 3.5 = +3 +0.5
Knowledge (dungeoneering) Int 4 = +3 +1
Knowledge (geography) Int 4 = +3 +1
Knowledge (history) Int 3.5 = +3 +0.5
Knowledge (local) Int 4 = +3 +1
Knowledge (nature) Int 6 = +3 +1 +2 [survival]
Knowledge (nobility) Int 3.5 = +3 +0.5
Knowledge (religion) Int 5.5 = +3 +2.5
Knowledge (planes) Int 4 = +3 +1
Listen Wis 10 = +4 +5 -1 [focused] +2 [alertness]
Move Silently Dex* 10 = +2 +5 +3 [skill focus]
Perform_1 Cha 2 = +2
Perform_2 Cha 2.5 = +2 +0.5
Perform_3 Cha 3 = +2 +1
Perform_4 Cha 2 = +2
Perform_5 Cha 3 = +2 +1
Profession Wis 4.5 = +4 +0.5
Ride Dex 4 = +2 +2
Search Int 4 = +3 -2 [farsighted] +3 [segmented eyes]
Sense Motive Wis 15 = +4 +8 +3 [skill focus]
Spellcraft Int 16 = +3 +10 +3 [skill focus]
Spot Wis 6 = +4 -1 [focused] +1 [farsighted] +2 [alertness]
Survival Wis 15 = +4 +8 +3 [skill focus]
Swim Str** 8 = +4 +4
Tumble Dex* 4 = +2 +2 [acrobatic]
Use Magic Device Cha 3.5 = +2 +1.5
Use Rope Dex 2 = +2
Knowledge
(psionics) Int 17 = +3 +11 +3 [skill focus]
Psicraft Int 10.5 = +3 +2.5 +3 [skill focus] +2 [know psi]
* = check penalty for wearing armor
This character also has 7 ranks in Speak Languages.
This character has 5 luck rerolls per day.
Spellcraft >=5 ranks gives +2 on use magic device checks on scrolls.
Cautious trait: +1 dodge bonus on AC when fighting defensively; -1 saves vs. fear.
Reckless trait: +1 on all melee damage rolls.
Doppelganger:
+2 strength, +2 dexterity, +2 constitution, +2 intelligence, +4 wisdom, +2 charisma (already included).
Monstrous humanoid
Darkvision 60 feet
Level adjustment +4
+10 on disguise checks if using shapechanging ability
+4 additional bonus on bluff and disguise if reading minds
Detect thoughts
Change shape
Immune to sleep and charm
Anarchic Template:
Darkvision 60 feet
Smite law once per day
Acid, cold, electricity, sonic and fire resistance
Damage reduction at levels >=12
Fast healing at levels >=4
Level adjustment +4
Immune to polymorph and petrification
Barbarian:
Illiteracy (2 skill points to learn to read)
Rage
Fast Movement (already included)
Uncanny Dodge (level 2)
Trap Sense (level 3)
Improved Uncanny Dodge (level 5)
Damage Reduction 1/- (level 7)
Damage Reduction 2/- (level 10)
Greater Rage (level 11)
Damage Reduction 3/- (level 13)
Indominitable Will (level 14)
Damage Reduction 4/- (level 16)
Tireless Rage (level 17)
Damage Reduction 5/- (level 19)
Mighty Rage (level 20)
Class HP rolled
Level 1: Monstrous Humanoid 8
Level 2: Monstrous Humanoid 1
Level 3: Monstrous Humanoid 2
Level 4: Monstrous Humanoid 5 +1 to strength
Level 5: Barbarian 9
Level 6: Barbarian 5
Level 7: Barbarian 8
Level 8: Barbarian 1 +1 to intelligence
Level 9: Barbarian 2
Level 10: Barbarian 1
Level 11: Barbarian 5
Level 12: Barbarian 4 +1 to charisma
Level 13: Barbarian 10
Level 14: Barbarian 7
Level 15: Barbarian 10
Level 16: Barbarian 11 +1 to charisma
Level 17: Barbarian 6
Level 18: Barbarian 4
Level 19: Barbarian 1
Level 20: Barbarian 11 +1 to strength
4 Power Points/Day:
4
[warped mind]
4 Total Essentia:
4
[incarnum feats]
Lylla's Equipment:
38 lb
5 lb
15 lb
25 lb
10 lb
2 lb
30 lb
1 lb
5 lb
24 lb
2 lb
1 lb
1 lb
6 lb
5 lb
100 lb
5 lb
9 lb
20 lb
1 lb
2 lb
6 lb
12 lb
1 lb
1 lb
3 lb
5 lb
1 lb
10 lb
3 lb
20 lb
7 lb
40 lb
20 lb
3 lb
1 lb
1 lb
20 lb
5 lb
1 lb
12 lb
5 lb
5 lb
8 lb
1 lb
1 lb
3 lb
2 lb
27 lb
1 lb
16 lb
_____
548 lb Weapons / Armor / Shield (from above)
Crossbow bolts (quiver of 10) x5
Arrows (quiver of 20) x5
Sling bullets (group of 10) x5
Bullets (10) x5
Backpack
Barrel
Basket
Bedroll
Bell
Blanket, winter x8
Bottle
Bucket
Candle
Canvas (10 x 10)
Case (for map or scroll)
Chain (10 feet) x3
Crowbar
Firewood (1 day) x5
Fishhook
Fishing net
Flasks x6
Ink vial
Ink pen
Ladder
Lamp (common)
Lantern (hooded)
Locks x6
Manacles x6
Mirror
Mug
Oil flasks x3
Paper sheets x7
Parchment sheets x7
Pitcher
Pitons x2
Pot
Pouch x6
Ram
Rations (1 day) x7
Rope (50', hempen) x4
Rope (50', silk) x4
Sacks x5
Signal whistle
Signet ring
Soap
Spyglass
Tent
Torches x5
Vial (for ink or potions) x8
Waterskins x3
Artisan tools
Climber's kit
Disguise kit
Healer kit
Holly and mistletoe
Hourglass
Musical instrument
Spell component pouch
Spellbook x9
Thieves' tools
Tools (miscellaneous) x8
Total
More about Lylla:
Lylla was born on the Marsheland outside off Coquint Shadows. Her living, or proper living counterpart, died of drowning, due to an attack meant for Lylla. This 'better' ego was Layla. Her parents Marnthis and Lucillie left her at age 13 and she wondered around the forests and marshes for many a year. She founded a friendship with a fellow Orphanee, Tybalt. They eventually went off to the Urban layers together, when they hit age 20.
yeah if you're not into this stuff, I wouldn't read.
mind, I wasn't until I started reading up and it's so fun!!!
Lots of details here...any questions, let me know.
x
mind, I wasn't until I started reading up and it's so fun!!!
Lots of details here...any questions, let me know.
x
